Fairest
“I knew what my job was; it was to go
out and meet the people and love them.” - Diana of Wales
The Fairest
is a brilliant, shining, idealization. She’s too bright to look at, or reflects
back to you the way you want the world to be. She speaks and the world listens.
A gentle touch, a lingering glance, one compassionate word – these hold all the
power she needs to lend strength to the doubting and win over the reticent. If
she’s impervious to the grime of politics and intrigue, it’s only because she
refuses to be put in her place.
In Faerie, you
were pampered and cherished, even idolised by your Keeper. Your body was re-sculpted
with a master’s touch, elegant and graceful, radiant and desirable. You were
the ring that glimmered on your liege lord’s finger, the blade that danced in
their hand, the voice of your Keepers will. Whatever the case, you were a
novelty, a plaything. You were beautiful and noble, expendable and empty. You
existed purely to glorify your Keeper, nothing more…
The Escape: Once, he’d be potential wasted. But
then, in is Durance, he was potential suppressed. He could have been someone,
he still had time, but he made a bad choice, or had shit luck. But the Fairest
to be is also keenly aware that he is not alone here. With his own wasted potential
stinging like salt in the eyes, he could see, know, and sense, that all the
others with him, were wasted potential too. It wasn’t just about his own failure
to grow anymore; it was about others like him, smothered as well. And so, the
Fairest made a choice to sacrifice himself, or risk his own life to see
potential blossom. He marked this, he pulled some portion of his skin from his own
back to clothe and protect the others. He wouldn’t leave alone, he offered a
hand out and did what he could to help others see they can go, run, and make it
back home. The Fairest had a change of heart, and changed the hearts and minds
of those around him, and in that moment, he escaped.
Now: You glorify yourself, because no one will do it for you. The truth of
leadership is this: Sometimes it’s not about being right, it’s about appearing
right. It’s about appearing right, even when there is no real right or wrong.
It isn’t pretty, and it’s certainly a quick path to corruption, but it remains
true regardless. Most people need to be led, and when they’re scared or
desperate, they’re naturally going to turn to the Fairest. It’s the easy
choice. And since so many are naturally going to put themselves in the hands of
the Fairest, the Fairest has to do something, anything. You are the guiding
light in a sea of uncertainty, the grandeur of Arcadia come to Earth in the
flesh. Your friends know that when they tire from their labours or lose hope
from their traumas, you’ll be there with words to inspire and a plan to win.
Regalia: Crowns
Blessing:
Gain an additional dot of one Power attribute at character
creation.
A Fairest may spend Willpower points on another character’s
behalf for purposes of the usual three dice bonus or +2 resistance trait
increase. You may only spend one Willpower per action. This ability costs a
point of Glamour if any condition is in play that would cause contention or
mistrust between the characters such as Leveraged or Notoriety.
Curse:
In addition to your character’s other breaking points, she
risks Clarity damage with a dice pool equal to half her Wyrd (rounded up)
whenever her action – or inaction – leads directly to misfortune for her
allies.
Tales
They say she turned the heart of a
Huntsman who sought to seduce her back to her Keeper. They say she showed him
real love and changed his nature, and when he was called back to his Keeper,
she went into the Hedge after him. Is it true? Who can say, but she wears a
gold ring, a content smile, and gently brushes aside all suitors.
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